After several days of hype, Overwatch’s newest hero is finally here! Meet Orisa, a quadruped omnic built by Efi Oladale from the parts of a damaged OR-15 to protect Numbani from danger. Programmed with a personality created by Efi herself, she’s still fairly new to being a hero, but Efi’s guiding hand is sure to keep her on the right path to becoming one.
In terms of gameplay, Orisa is a tank character, meaning she specializes in contesting and holding points during a match. Her primary weapon, “Fusion Driver”, is a projectile-based machine gun (clip size 200) with a fair amount of range. Much like D.Va, her mobility is slightly reduced while she is firing. Her alternate fire option sends out a pulse that, similarly to Zarya’s ultimate, will pull all enemies within a certain range towards it for a short period of time once you click M2 again. This is extremely powerful as it can be used to gain environmental kills such as in the Ilios well map. It can also be used to pull snipers out of cover, so it is a very useful ability if applied correctly.
One of her abilities is called “Fortify”. What this does is reduce the amount of damage Orisa takes as well as make her immune to action-impairing effects. This includes Reinhardt’s ultimate, Ana’s sleep dart, Mei’s freeze gun, among others. Again, an extremely useful ability for contesting points, as it keeps her from being knocked out of the control area or disabled for easier killing.
Her other ability is “Protective Barrier”. This is a pretty straight-forward stationary shield that she can put down similarly to Winston (though its shape is more similar to Reinhardt’s) to protect herself and allies from enemy fire. It works like all other barriers in the game – it can be destroyed, it takes a normal amount of damage and certain shots (such as Symmetra’s alternate fire) go through it.
Last but not least, her ultimate “Supercharger”. When her ultimate is activated, Orisa places a device on the ground that will damage boost all allies in its line of sight (think of Mercy’s damage boost, except it affects multiple allies at once). The Supercharger will continue to boost allies so long as they stay within line of sight of it, but the catch is that much like Symmetra’s teleporter, it can be destroyed by enemies. This adds another level of strategy where you have to be sure to keep your Supercharger safe (either through your protective barrier or by keeping it out of enemy sight lines) in order to not lose the benefit your team will get.
Like all other players, I’m extremely excited about a new hero; and as a lover of tanks, you can bet I’ll be spending my whole day playing as Orisa!