The EA E3 2017 Conference had its usual suspects show up. Star Wars, Sports, & Battlefield. However, they still found a way to surprise the world by revealing the new Bioware title Anthem as well as the newest game from Josef Farres, A Way Out. If you’re not familiar with Josef Farres, don’t feel too bad. Outside of a few smaller games, he hasn’t been featured too prominently other than one little title that made everyone hold back tears as they progressed through it.
Brothers – A Tale of Two Sons proved that its creators were some of the best storytellers around and it just so happens that Farres and his newly minted company Hazelight were those creators. Their new project, A Way Out, pushes their narrative skills even further as they promised quite a lot from the game during the conference.
To begin, A Way Out is a co-op focused experience starring prison inmates Vincent and Leo. Through forced circumstances, the two begin working together to escape prison and begin their manhunt for a (probably pretty bad guy) named Harvey (or at least that was the name they said during the trailer).
Where the game really becomes intriguing is that its focus on Co-Op sounds unlike any other game with drop-in and drop-out. A Way Out instead forces you to play the game in split screen because it wants to tell you a narrative the best way it knows how. Farres encouraged everyone to play in couch co-op since although online will be available, it will still give you a split screen perspective. While this may sound annoying, he did explain why this design choice was made.
While playing the game, one player can be in a cutscene while the other is free to walk around if he is not involved in what is happening. Naturally, both players get to see how the story plays out however, this also allows for a stronger narrative to be crafted for both players. As each player moves through the world as Vincent or Leo, objectives become available such as finding a way to distract a guard to steal a laundry basket and hide someone in it. If the players decide to have Vincent do it, he’ll have his own set of objectives while Leo will need to do his part to make sure the plan goes off without a hitch. This works both ways and helps with immersion into prison life and eventual prison escape that seem to form the beginning chapters of the game.
Farres became extremely enthused on stage when talking about it and said without any sarcasm in his voice, “This game is going to kick ass!!” We’ll be able to see if this forced split screen co-op adventure lives up to the developer’s hype sometime in early 2018.
For more E3 2017 news and articles, be sure to check back as I write em up since there is still plenty more where this came from. Especially after tomorrow. See you then!
Andron (or Ace as he likes to call himself) is the so called "Head Honcho" of Bombchu.com. He has a deep passion for video games primarily RPGs, Fighting or Adventure. When not gaming, he's furiously typing on his keyboard or coming up with new schemes.